Web10 feb. 2024 · The reason I ask is that as explained in the substance painter link below, you can't go over 10 tiles along the U axis and you can't go into the negative range for … Web31 okt. 2024 · The mesh looks correct in both Maya and Unity, as well as in Blender. Here are some things I've tried, unsuccessfully, to fix this: unlocking the normals in Maya, averaging them, setting them to face, etc. and then re-doing all my custom hard edges …
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Web16 aug. 2024 · the best way to check if the issue is the geometry or a material is to put a fully back or white (not specualr) materal on the mesh. If the seam is still present you know that the smoothing group is off. Should it be the material, first make double sure that your UV is properly split - with parts that are far enough apart. WebNo Mesh was found in the file. Make sure the FBX contains a mesh object. Mesh Mesh object does not contain geometry. Mesh is composed of polygons other than triangles, so the importer attempted to triangulate, but failed. Check the source content and triangulate it in your DCC tool. charles e schell foundation
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WebAnimation; Files are saved with "-nan(ind)" values, breaking scene when re-opening MAYA-88829: Custom attributes required some nodes do not show up in Attribute user MAYA-101482: 4-child compound alignment attribute displays incorrectly in the Attributing Editor MAYA-100623: Individually rahmen cannot be set in bakeResults command MAYA … WebSubstance Painter - Baking by mesh name issues fix speedfreakpsycho 1.04K subscribers Subscribe 17K views 3 years ago How to solve these baking problems in substance: … WebEvaluate InstaLOD. Please fill out the form below to begin your risk-free evaluation. We are currently receiving a high volume of evaluation requests. charles erskine scott wood